# Crimes

**Crimes** are the primary source of experience, rank advancement, and in-game currency for players in The Underverse. Players can choose from a variety of crimes, each of which becomes available at different ranks.&#x20;

However, players risk being sent to jail if they fail to successfully complete a crime. This feature adds an element of risk and strategy to the gameplay experience.

### **Small Crimes**

Small crimes is committing a simple and low-risk crime to earn quick cash or gain experience. These crimes can include stealing from a local convenience store, pickpocketing unsuspecting individuals, or selling counterfeit goods on the street. While these crimes carry a low chance of being caught or punished, the rewards are also relatively small.&#x20;

Small crimes can be a good way for players to start out in the game, gain some experience, and build up their reputation as criminals. However, as players progress in the game and become more skilled, they will need to take on more challenging and risky crimes to earn greater rewards and rise up in the ranks of The Underverse.

### **Big Crimes**&#x20;

Big crimes are more complex and higher risk versions of the standard crimes available in The Underverse. These more ambitious endeavors offer the potential for greater rewards, but also carry higher stakes. Players must have a certain level of experience before they are eligible to attempt a big crime.

### **Organized Heists (OH)**&#x20;

Organized heists are group activities that offer players the opportunity to gain more experience and potentially acquire valuable in-game currency or rare collectibles. These high-stakes events require careful planning and coordination among players to achieve success.

### International Operations (IO)&#x20;

International operations are complex, high-stakes endeavors that require players to work closely with trusted allies in order to succeed. Participation in these events is restricted to experienced players who are members of the same family, and may require the acquisition of certain mandatory items based on the player's role. In order to participate, players must also have a connection to the target region, either through a family member or a non-family member..
